Super Sloth Jazz Jam
This game was made for the Global Game Jam in 48 hours. My role for this project was lead Art Director and Animator, building assets in Flash while working with a team to get things published in a timely manner.
The player must keep Super Sloth focused on playing the right music by controlling his heart rate. Too slow, and Super Sloth flat-lines right on stage. Too fast and the other band members start to get upset. Keeping the heart rate at the wrong level for too long results in the player losing the game. If the player successfully plays through the entire gig, he or she is rewarded with one of eight post-gig-stories depending on the score achieved.